November 26, 2012

Figure Painting

Some figure painting stuff that I forgot to post.  The colored portraits are oil paintings I did over the summer, and the black and white figures are digital paintings I did during my Costume Design class.

October 13, 2012

Devil May Cry Viscom Project

For a class this term, we had to take a video game franchise and come up with concepts for a cinematic to sell the imaginary-next-game in the series. The task was to take the franchise in a direction that it hadn't gone before, while still retaining the feel of the series.

I picked the Devil May Cry series and decided to set it in a sort of asian-esque setting, playing off concepts of eastern aesthetic and horror, and stuff like that. Here's one of the environment paintings I did for the class - an entrance to a cult hideout in a forest. I also included some thumbnail explorations; I'll update more environments as I finish them up based of crits from class.





Digital Landscape Work

From the Digital Landscape class I am taking this term.  I'll update this post as I finish more work.






September 4, 2012

Finished Helmet Pictures

Because I never uploaded these before.


April 3, 2012

Viscom 3 - Planes

Some planes I did for my Viscom class this term:


April 2, 2012

Personal Illustration Work

Some personal artwork.  Tried to focus on mood with these.




3D Fundamentals 2 - Helmet Project

More 2nd Term work.  For our 3D class, we had to design and build a helmet.  Tough work, but I learned a lot!


These images were ideations and concept images I did for the design of the entire suit of armor.  Originally, they were pretty rough, but I fixed them up for the intern show.

Part of our final involved making a presentation poster showing the helmet in action.  This too was originally pretty sketchy when I showed it for my final, but cleaned up and made one of my main pieces for the intern show.