November 26, 2012
Figure Painting
Some figure painting stuff that I forgot to post. The colored portraits are oil paintings I did over the summer, and the black and white figures are digital paintings I did during my Costume Design class.
October 13, 2012
Devil May Cry Viscom Project
For a class this term, we had to take a video game franchise and come up with concepts for a cinematic to sell the imaginary-next-game in the series. The task was to take the franchise in a direction that it hadn't gone before, while still retaining the feel of the series.
I picked the Devil May Cry series and decided to set it in a sort of asian-esque setting, playing off concepts of eastern aesthetic and horror, and stuff like that. Here's one of the environment paintings I did for the class - an entrance to a cult hideout in a forest. I also included some thumbnail explorations; I'll update more environments as I finish them up based of crits from class.
I picked the Devil May Cry series and decided to set it in a sort of asian-esque setting, playing off concepts of eastern aesthetic and horror, and stuff like that. Here's one of the environment paintings I did for the class - an entrance to a cult hideout in a forest. I also included some thumbnail explorations; I'll update more environments as I finish them up based of crits from class.
Digital Landscape Work
From the Digital Landscape class I am taking this term. I'll update this post as I finish more work.
September 4, 2012
April 3, 2012
April 2, 2012
3D Fundamentals 2 - Helmet Project
More 2nd Term work. For our 3D class, we had to design and build a helmet. Tough work, but I learned a lot!
These images were ideations and concept images I did for the design of the entire suit of armor. Originally, they were pretty rough, but I fixed them up for the intern show.
Part of our final involved making a presentation poster showing the helmet in action. This too was originally pretty sketchy when I showed it for my final, but cleaned up and made one of my main pieces for the intern show.
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